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Adventure Spells

These spells can only be used when a hero is selected (to cast the spell), and you are on the main map screen

Level 1 Spells

Spell Name Effect Picture
View Mines Shows the locations of all mines on the map. View Mines
View Resources Shows the locations of any unclaimed resource piles. View Resources

Level 2 Spells

Summon Boat Teleports the nearest ship that you were the most recent person to occupy to your location. The boat must be unocuppied, and you must be standing directly adjacent to the water for the spell to work. Summon Boat
View Artifacts Reveals locations of all unclaimed artifacts (does not include the ultimate artifact!). View Artifacts

Level 3 Spells

View Towns Shows the locations of all towns and castles on the map, whether they are owned or not. View Towns
View Heroes This spell tells you where all active heroes are located on the map. This is a good spell to use to determine the number of enemy heroes and their locations. View Heroes
Identify Hero Normally, you know the strength of a hero's army as lots, horde, etc...With Identify Hero, you can learn exactly how many of each unit a hero has, and the stats of that hero also! This is a good spell to use in conjunction with View Heroes, since you can get good information about your enemy. There's the saying,"know your enemy..." Identify Hero

Level 4 Spells

View All Use this spell to reveal the whole map. View All
Town Gate Return to the nearest unoccupied town or castle, that you own, immediately by using this spell. Town Gate
Dimension Door Use this spell to move in leaps and bounds. The screen centers on the casting hero, who chooses a level spot on the screen to immediately go there. This is a good method to bypass mountains or trees, or even bodies of water if the distance is not too great. This spell uses some movement when cast, so keep that in mind. You cannot dimension door from a ship to land, or vise versa. Dimension Door