ShieldKnight CastleShield

Complete Knight Castle

Outside a Knight Castle

The Knight castle has the most structures and requires vast amounts of wood. A small amount of ore is necessary as well, and crystals only at the highest level.

Common Buildings

These buildings are the ones that are common in all castles.

Picture Building Name Cost Requires Effect
Mage Guild Level 1 Mage Guild Level 1 2000Gold 5WoodOre Nothing Gives 3 spells for level 1
Mage Guild Level 2 1000Gold 5WoodOre 4CrystalGemsMercurySulfur Mage Guild Level 1 Gives 3 spells for level 2
Mage Guild Level 3 1000Gold 5WoodOre 6CrystalGemsMercurySulfur Mage Guild Level 2 Gives 3 spells for level 2
Mage Guild Level 4 1000Gold 5WoodOre 8CrystalGemsMercurySulfur Mage Guild Level 3 Gives 2 spells for level 4
Mage Guild Level 5 1000Gold 5WoodOre 10CrystalGemsMercurySulfur Mage Guild Level 4 Gives 1 spell for level 5
Well Well 500Gold Nothing Increases troop production by 2 per dwelling each week. Also lets you quickly see what is available
Tavern Tavern 500Gold 5Wood Nothing Increases the morale of the defending garrison
Thieve's Guild Thieve's Guild 750Gold 5Wood Nothing Shows relative statistics on each of the players. More Guilds get you more information
Shipyard Shipyard 2000Gold 20Wood The castle must be near water Lets you build ships
Statue Statue 1250Gold 5Ore Nothing Gives you an extra 250Gold per day
Marketplace Marketplace 500Gold 2Wood Nothing Lets you trade some resources for others. Get more marketplaces in other castles to improve the exchange rate
Right Turret Right Turret 1500Gold 5Ore Nothing Provides extra firepower in castle sieges
Left Turret Left Turret 1500Gold 5Ore Nothing Provides extra firepower in castle sieges
Moat Moat 750Gold Nothing An enemy crossing the moat ends its turn there, and becomes vulnerable to attack
Captain's Quarters Captain's Quarters 500Gold Nothing Provides a captain to assist in castle defense when no hero is present

Unique Buildings

These structures can only be built in this type of castle.

Picture Building Name Cost Requires Effect
Thatched Hut Thatched Hut 200Gold Nothing Produces 12 Peasants per week
Archery Range Archery Range 1000Gold Thatched Hut Produces 8 Archers per week
Upgraded Archery Range Upgraded Archery Range 1500Gold 5Wood Archery Range, Blacksmith, Arm Upgrades Archers to Rangers
Blacksmith Blacksmith 1000Gold 5Ore Well Produces 5 Pikemen per week
Upgraded Blacksmith Upgraded Blacksmith 1500Gold 5Ore Blacksmith, Armory Upgrades Pikemen to Veteran Pikemen
Armory Armory 2000Gold 10WoodOre Tavern Produces 4 Swordsmen per week
Upgraded Armory Upgraded Armory 2000Gold 5WoodOre Blacksmith, Armory Upgrades Swordsmen to Master Swordsmen
Jousting Arena Jousting Arena 3000Gold 20Wood Blacksmith, Armory Produces 3 Cavalry per week
Upgraded Jousting Arena Upgraded Jousting Arena 3000Gold 10Wood Jousting Arena Upgrades Cavalry to Champions
Cathedral Cathedral 5000Gold 20WoodCrystal Blacksmith, Armory Produces 2 Paladins per week
Upgraded Cathedral Upgraded Cathedral 5000Gold 10WoodCrystal Cathedral Upgrades Paladins to Crusaders
Farm Farm 1000Gold Thatched Hut Increases Peasant production by 8 per week
Fortifications Fortifications 1500Gold 5Wood 15Ore Nothing Toughens castle walls, making them harder to destroy in castle sieges

Total Knight Town Cost

These are the sums of all the resources needed to build this town completely. The sums include the cost of building the town into a castle.

Gold Wood Ore Crystal Gems Mercury Sulfur
48450 165 100 58 28 28 28