Knight Castle
The Knight castle has the most structures and requires vast amounts of wood. A small amount of ore is necessary as well, and crystals only at the highest level.
Common Buildings
These buildings are the ones that are common in all castles.
| Picture | Building Name | Cost | Requires | Effect |
|---|---|---|---|---|
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Mage Guild Level 1 | 2000 |
Nothing | Gives 3 spells for level 1 |
| Mage Guild Level 2 | 1000 |
Mage Guild Level 1 | Gives 3 spells for level 2 | |
| Mage Guild Level 3 | 1000 |
Mage Guild Level 2 | Gives 3 spells for level 2 | |
| Mage Guild Level 4 | 1000 |
Mage Guild Level 3 | Gives 2 spells for level 4 | |
| Mage Guild Level 5 | 1000 |
Mage Guild Level 4 | Gives 1 spell for level 5 | |
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Well | 500 |
Nothing | Increases troop production by 2 per dwelling each week. Also lets you quickly see what is available |
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Tavern | 500 |
Nothing | Increases the morale of the defending garrison |
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Thieve's Guild | 750 |
Nothing | Shows relative statistics on each of the players. More Guilds get you more information |
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Shipyard | 2000 |
The castle must be near water | Lets you build ships |
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Statue | 1250 |
Nothing | Gives you an extra 250 |
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Marketplace | 500 |
Nothing | Lets you trade some resources for others. Get more marketplaces in other castles to improve the exchange rate |
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Right Turret | 1500 |
Nothing | Provides extra firepower in castle sieges |
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Left Turret | 1500 |
Nothing | Provides extra firepower in castle sieges |
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Moat | 750 |
Nothing | An enemy crossing the moat ends its turn there, and becomes vulnerable to attack |
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Captain's Quarters | 500 |
Nothing | Provides a captain to assist in castle defense when no hero is present |
Unique Buildings
These structures can only be built in this type of castle.
| Picture | Building Name | Cost | Requires | Effect |
|---|---|---|---|---|
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Thatched Hut | 200 |
Nothing | Produces 12 Peasants per week |
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Archery Range | 1000 |
Thatched Hut | Produces 8 Archers per week |
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Upgraded Archery Range | 1500 |
Archery Range, Blacksmith, Arm | Upgrades Archers to Rangers |
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Blacksmith | 1000 |
Well | Produces 5 Pikemen per week |
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Upgraded Blacksmith | 1500 |
Blacksmith, Armory | Upgrades Pikemen to Veteran Pikemen |
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Armory | 2000 |
Tavern | Produces 4 Swordsmen per week |
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Upgraded Armory | 2000 |
Blacksmith, Armory | Upgrades Swordsmen to Master Swordsmen |
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Jousting Arena | 3000 |
Blacksmith, Armory | Produces 3 Cavalry per week |
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Upgraded Jousting Arena | 3000 |
Jousting Arena | Upgrades Cavalry to Champions |
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Cathedral | 5000 |
Blacksmith, Armory | Produces 2 Paladins per week |
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Upgraded Cathedral | 5000 |
Cathedral | Upgrades Paladins to Crusaders |
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Farm | 1000 |
Thatched Hut | Increases Peasant production by 8 per week |
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Fortifications | 1500 |
Nothing | Toughens castle walls, making them harder to destroy in castle sieges |
Total Knight Town Cost
These are the sums of all the resources needed to build this town completely. The sums include the cost of building the town into a castle.
| 48450 | 165 | 100 | 58 | 28 | 28 | 28 |























