

Shadow of Death is a sort of expansion pack to be used with Heroes of Might and Magic 3. It is not an expansion pack like Armageddon's Blade per se. Rather, it just has some extra features such as more campaigns and scenarios, special new artifacts, and other things. It is in itself a complete game- Heroes3 is included.
Like several threads braided into a single string, Sandro the Necromancer manipulates four unsuspecting heroes to do his bidding. Yog, the uncertain barbarian, and Gelu, the elven sharpshooter, are convinced that assisting Sandro will help them reach their dreams of glory. The motivations of the mercenary Crag Hack are much simpler - gold. And fresh from the Succession Wars, Gem simply wants to escape the ghosts of her fallen friends but soon uncovers new horrors.
With the help of these unwitting companions, Sandro assembles two artifacts of tremendous power. World domination is within his grasp. He stands at the brink of invading the good lands of Erathia and AvLee unless these four heroes can band together and assemble the Angelic Alliance - the only artifact that can give them the strength to stand up to their enemy.
To the Wizards of Bracada,
My tale is a long one, but I must tell it because there is no one else who will. After all, who will believe Crag Hack's bar room bragging? Gem seems to want certain events swept under the rug, never again revealed. I have heard nothing of Gelu since he found the cursed sword, Armageddon's Blade. So that leaves me to tell the tale history forgot.
I parted with you on shaky terms so very long ago. I may be a genie like my mother, but I have my father's adventurous spirit. Preferring the life I found in Krewlod, I had to leave the one you offered me in Bracada. It was on this journey of self-discovery that this tale had its earliest beginnings. After being accepted into Krewlod society, I began my wanderings and met three people near the Erathian-Deyjan border. The four of us were all searching for a new life and stumbled upon events far larger than each of our petty problems.
It was before the Restoration of Erathia war when I met and worked with the young Gelu, the beautiful Gem, and the barbaric Crag Hack. My three comrades were from such different backgrounds it is surprising we were able to work together. Crag Hack was an easygoing man, with a passion for combat, wine and lots of women. He made me smile and forget my own troubles for awhile. When Gem wasn't slaughtering the forces of undead, she was a quiet and reserved woman with a kind heart. Gelu had barely graduated from the Forest Guard, ready for a fight and eager to prove himself. His seriousness was surprising in one so young and contrasted greatly against the boisterous Crag Hack.
Somehow we managed to stop a Necromancer, Sandro, who had plans for world domination. Manipulating Gem, Gelu and Crag Hack, he was able to reach Deyja with some very powerful items in his possession. Once there, he vaulted a puppet king, Finneas Vilmar, to the throne and threatened to conquer all of Antagarich. My tale will begin in four separate places, but in the end you will see that all of the events were intertwined, leading to the near destruction of us all.
Yog
New Campaigns
There are seven new Shadow of Death game campaigns and seven original Restoration of Erathia game campaigns.
New Scenarios
There are 38 new stand-alone Shadow of Death game scenarios to test your strategic ability, in addition to the 40 Restoration of Erathia game scenarios.
Force Feedback Mouse Support
We have added support for Logitech's Wingman Force Feedback Mouse.
Combination Artifacts
Certain artifacts can be combined to form a new, more powerful artifact. For a complete list and description of all of the Combination Artifacts see the Combination Artifacts Page.
Selectable Campaign Difficulty
You can select the difficulty level for each Shadow of Death game Campaign Map.
More Special Terrain Types
We have added eight new special terrains.
Moat Damage in Siege Combat
All moats now damage troops in Siege Combat.
Updated Unit Statistics
For better game play balance we have updated the statistics for a few of the combat units.
Campaign Editor
Build your own campaigns using the Campaign Editor to connect individual Scenarios, define the story, starting options, objects that carry-over multiple Scenarios, and cinematic sequences. Consult the online Help File included on the CD for complete instructions on how to use the Campaign Editor. To run the Help File, launch the Campaign Editor from your start menu and press F1.
Map Editor
We've added many new adventure objects; mass cut, copy and paste; and far more customization objects for heroes, objects and spells. This tool enables users to edit maps and also refine maps created by the Random Map Generator. For a complete explanation of how to use the Map Editor refer to the online Help file. To run the help file launch the Map editor from your start menu and Press F1.
New Creatures
We have added 23 new Neutral Creatures that can be found wandering the lands. (These creatures are listed under Armageddon's Blade).
Secondary Skills
Heroes that possess the Artillery Secondary Skill can now control Arrow Towers during Siege Combat.
Revisiting Adventure Map Locations
If a hero currently stands on an Adventure Object, players can revisit the location by pressing the space bar.
Quest Gates
Before you can pass through a Quest Gate, you must fulfill the quest that is assigned to you.
Seer's Huts
Several new types of quests have been added to the Seer's Huts.
Border Gates
Border Gates are different from a Border Guard. Border Guards disappear from the adventure map after a hero visits a Keymaster's Tent and returns with the password. Border Gates do not disappear from the adventure map. They remain in place, continually guarding the pass. This behavior allows certain players to pass, while preventing other players from passing.
Hire Base Level or Upgraded Creatures
If you have upgraded your creature structures, you may now choose to recruit either the base level or the upgraded creature. The default is to purchase the upgraded creature.
Guard Mines With Creatures
You can drop off creatures at your mines to guard them. Whenever you revisit a mine belonging to you, you may choose 3 creatures to guard it. This is similar to placing creatures in a garrison.