Conflux Town

A Conflux is home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, the Conflux also offers home to the Sprites and the elusive Phoenix. What makes Conflux towns unique is their emphasis on creatures of mid-range power. Generals continue to debate if this is the strategic strength or weakness of the town. Regardless, all agree it takes an astute commander to effectively lead a Conflux army. All elementals have neutral morale and immunity to poison.

Hall

Structure Cost Requires Benefit
Village Hall N/A N/A Automatically a part of all towns, the Village Hall produces 500[gold] per day. It also allows you to build other structures
Town Hall 2500[gold] Village Hall, Tavern Produces 1000[gold] per day
City Hall 5000[gold] Town Hall, Blacksmith, Mage Guild Level 1, Marketplace Produces 2000[gold] per day
Capitol 10000[gold] City Hall, Castle Produces 4000[gold] per day. You can only build one Capitol

Castle

Structure Cost Requires Benefit
Fort 5000[gold] 20[wood][ore] Village Hall Adds walls to a town
Citadel 2500[gold] 5[ore] Fort Adds a primary arrow tower and a moat; also increases production of creature dwellings by 50%
Castle 5000[gold] 10[wood][ore] Citadel Adds 2 secondary arrow towers at half strength of the first one; the standard walls are fortified; and creature production is increased by 100%

Common Structures

Structure Cost Requires Benefit
Tavern 500[gold] 10[wood] Village Hall Allows you to hire heroes, hear rumors, and visit the Thieves' Guild
Mage Guild Level 1 2000[gold] 5[wood][ore] Village Hall Provides 5 level 1 spells to learn; visiting heroes can buy a spell book
Mage Guild Level 2 1000[gold] 5[wood][ore] 4[crystal][gem][mercury][sulfur] Mage Guild Level 1 Adds 4 level 2 spells to learn
Mage Guild Level 3 1000[gold] 5[wood][ore] 6[crystal][gem][mercury][sulfur] Mage Guild Level 2 Adds 3 level 3 spells to learn
Mage Guild Level 4 1000[gold] 5[wood][ore] 8[crystal][gem][mercury][sulfur] Mage Guild Level 3 Adds 2 level 4 spells to learn
Mage Guild Level 5 1000[gold] 5[wood][ore] 10[crystal][gem][mercury][sulfur] Mage Guild Level 4 Adds 1 level 5 spells to learn
Blacksmith 1000[gold] 5[wood] Village Hall Allows you to buy Ballistas
Marketplace 500[gold] 5[wood] Village Hall Allows you to exchange resources for other resources. You can also give resources to another player
Resource Silo 5000[gold] 5[ore] Village Hall, Marketplace Produces an additional [mercury] per day

Unique Structures

Structure Cost Requires Benefit
Garden of Life 1000[gold] Magic Lantern Produces 10 extra Pixies/Sprites each week
Magic University 5000[gold] 10[wood][ore] Mage Guild level 1 Allows visiting heroes to learn any or all of the magic skills for 2000[gold] each
Shipyard 2000 [gold] 20[wood] Village Hall; town must be directly adjacent to water Lets you build ships for 1000[gold] and 10[wood]
Artifact Merchants 10000[gold] Marketplace Allows visiting heroes to buy or sell artifacts

Dwellings

Structure Cost Requires Benefit
Magic Lantern 300[gold] 5[wood][ore] Fort Produces 20 Pixies per week
Upgraded Magic Lantern 1000[gold] Magic Lantern Upgrades Pixies to Sprites
Altar Of Air 1500[gold] 5[ore] Magic Lantern Produces 6 Air Elementals per week
Upgraded Altar Of Air 1500[gold] 2[wood][gem][mercury] Altar of Air Upgrades Air Elementals to Storm Elementals
Altar Of Water 1500[gold] 5[ore] Magic Lantern Produces 6 Water Elementals per week
Upgraded Altar Of Water 2000[gold] 5[ore][mercury] Altar of Water Upgrades Water Elementals to Ice Elementals
Altar Of Fire 2000[gold] 5[wood][ore] Altar of Air Produces 5 Fire Elementals per week
Upgraded Altar Of Fire 2000[gold] 5[ore][mercury] Altar of Fire Upgrades Fire Elementals to Energy Elementals
Altar Of Earth 2000[gold] 10[ore] Altar of Water Produces 4 Earth Elementals per week
Upgraded Altar Of Earth 1000[gold] 5[sulfur] Altar of Earth Upgrades Earth Elementals to Magma Elementals
AltarOfThought 3000[gold] 5[wood][ore] 2[crystal][gem][mercury][sulfur] Altar of Earth, Altar of Fire Produces 2 Psychic Elementals per week
Upgraded Altar Of Thought 3000[gold] 3[crystal][gem][mercury][sulfur] Altar of Thought Upgrades Psychic Elementals to Magic Elementals
Pyre 10000[gold] 10[wood][ore][mercury] Altar of Thought Produces 2 Firebirds per week
Upgraded Pyre 15000[gold] 10[wood][ore] 20[mercury] Pyre Upgrades Firebirds to Phoenix

Changes in Appearance with the Fort

Conflux With and Without Fort
Conflux without Fort Conflux with Fort

Grail Structure

Aurora Borealis
Aurora Borealis The presence of the Aurora Borealias increases weekly creature generation by 50%, provides your kingdom with an additional 5000[gold] per day, and makes all spells available in the mage guild.

Complete Conflux Town
Back Go back to Towns