Necropolis Troops

Level 1

Skeleton
Skeleton Cost: 60[gold]
Damage: 1-3
Attack: 5
Defense: 4
Skeleton Health: 6
Speed: Extra Slow (4 hexes)
Flying: No
Shots: None
Special: None
Description: While Skeletons and Skeleton Warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creatures produced by the Necromancy skill, and other creatures types can be converted into them at Necropolis Skeleton Transformers.
Skeleton Warrior
Skeleton Warrior Cost: 70[gold]
Damage: 1-3
Attack: 6
Defense: 6
Skeleton Warrior Health: 6
Speed: Slow (5 hexes)
Flying: No
Shots: None
Special: None
Description: While Skeletons and Skeleton Warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creatures produced by the Necromancy skill, and other creatures types can be converted into them at Necropolis Skeleton Transformers.

Level 2

Walking Dead
Walking Dead Cost: 100[gold]
Damage: 2-3
Attack: 5
Defense: 5
Walking Dead Health: 15
Speed: Very Slow (3 hexes)
Flying: No
Shots: None
Special: None
Description: Walking Dead and Zombies are magically animated corpses.
Zombie
Zombie Cost: 125[gold]
Damage: 2-3
Attack: 5
Defense: 5
Zombie Health: 20
Speed: Extra Slow (4 hexes)
Flying: No
Shots: None
Special: 20% of causing Disease in attacked stack. Disease decreases the afflicted stack's attack and defense by two each for three rounds.
Description: Walking Dead and Zombies are magically animated corpses.

Level 3

Wight
Wight Cost: 200[gold]
Damage: 3-5
Attack: 7
Defense: 7
Wight Health: 18
Speed: Slow (5 hexes)
Flying: Yes
Shots: None
Special: The first Wight in each stack regenerates all of it's lost HP at the beginning of it's turn each round.
Description: Wights and Wraiths are life destroying spirits damaging their opponents by draining life.
Wraith
Wraith Cost: 230[gold]
Damage: 3-5
Attack: 7
Defense: 7
Wraith Health: 18
Speed: Extra Swift (7 hexes)
Flying: Yes
Shots: None
Special: The first Wraith in each stack regenerates all of it's lost HP at the beginning of it's turn each round. Additionally, the Wraiths automatically drai
Description: Wights and Wraiths are life destroying spirits damaging their opponents by draining life.

Level 4

Vampire
Vampire Cost: 360[gold]
Damage: 5-8
Attack: 10
Defense: 9
Vampire Health: 30
Speed: Swift (6 hexes)
Flying: Yes
Shots: None
Special: No enemy retaliation.
Description: The attacks of Vampires and Vampire Lords cannot be retaliated against. Vampire Lords have the ability to resurrect defeated members of their own stack, making them formidable opponents.
Vampire Lord
Vampire Lord Cost: 500[gold]
Damage: 5-8
Attack: 10
Defense: 10
Vampire Lord Health: 40
Speed: Ultra Swift (9 hexes)
Flying: Yes
Shots: None
Special: No enemy retaliation. Replenishes health equal to the amount of damage it deals to an enemy. If enough HP are regenerated, Vampire Lords can resurre
Description: The attacks of Vampires and Vampire Lords cannot be retaliated against. Vampire Lords have the ability to resurrect defeated members of their own stack, making them formidable opponents.

Level 5

Lich
Lich Cost: 550[gold]
Damage: 11-13
Attack: 13
Defense: 10
Lich Health: 30
Speed: Swift (6 hexes)
Flying: No
Shots: 12
Special: Attack damages all non-undead troops in hexes surrounding the target hex.
Description: Liches attack at range with a death cloud, which always causes damage in the target hex and the surrounding hexes. At close range they defend themselves less efficiently with blows from their scepters.
Power Lich
Power Lich Cost: 600[gold]
Damage: 11-15
Attack: 13
Defense: 10
Power Lich Health: 40
Speed: Extra Swift (7 hexes)
Flying: No
Shots: 24
Special: Attack damages all non-undead troops in hexes surrounding the target hex.
Description: Liches attack at range with a death cloud, which always causes damage in the target hex and the surrounding hexes. At close range they defend themselves less efficiently with blows from their scepters.

Level 6

Black Knight
Black Knight Cost: 1200[gold]
Damage: 15-30
Attack: 16
Defense: 16
Black Knight Health: 120
Speed: Extra Swift (7 hexes)
Flying: No
Shots: None
Special: 20% chance of Cursing attacked stack.
Description: Black and Dread Knights are formidable opponents on the battlefield.
Dread Knight
Dread Knight Cost: 1500[gold]
Damage: 15-30
Attack: 18
Defense: 18
Dread Knight Health: 120
Speed: Ultra Swift (9 hexes)
Flying: No
Shots: None
Special: 20% chance of Cursing attacked stack. 20% chance of doing double damage 'Death Blows'.
Description: Black and Dread Knights are formidable opponents on the battlefield.

Level 7

Bone Dragon
Bone Dragon Cost: 1800[gold]
Damage: 25-50
Attack: 17
Defense: 15
Bone Dragon Health: 150
Speed: Ultra Swift (9 hexes)
Flying: Yes
Shots: None
Special: Lowers enemy morale by 1.
Description: Bone and Ghost Dragons are raised from Dragon corpses. Both of these creatures have a ferocious biting attack.
Ghost Dragon
Ghost Dragon Cost: 3000[gold] 1[mercury]
Damage: 25-50
Attack: 19
Defense: 17
Ghost Dragon Health: 200
Speed: Ultra Quick (14 hexes)
Flying: Yes
Shots: None
Special: Lowers enemy morale by 1. 20% chance of aging attacked stacks. Aged stacks have the HP of all their members halved.
Description: Bone and Ghost Dragons are raised from Dragon corpses. Both of these creatures have a ferocious biting attack.

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